Levitate 5E Spell In DnD

  • Level: 2
  • Casting time: 1 Action
  • Components: V, S, M*
  • Range(area): 60 ft
  • Attack(save): CON save
  • Damage(effect): Movement
  • School: Transmutation
  • Duration: Concentration, up to 10 minutes

Levitate 5e

Within a range, you can see a creature or one object and that will rise vertically until it reaches the 20 feet and it will be remain suspended there for a particular duration. This spell can levitate 5e weighs up to 500 pounds by a target. An unwilling creature which succeeds on the constitution saving throw is unaffected.

By pushing or pulling only the target can move against the fixed object or surface which is within range like a wall or a ceiling which will allow it to move when it was climbing. Up to 20 feet you can change the target altitude it can be either direction on your turn.

Suppose you are a target then you can move up or down as a part of your move. Otherwise, you can also use your action to move the target which must be remained within the range of the spell. The target will flow gently to the ground if it is still aloft whenever the Levitate 5e spell ends.

If you’re feeling the levitate 5e spell is boring and would you want to get more entertainment then you should find out another spells from the dungeons and dragons game like one of the popular shocking grasp 5e spells

Levitate 5e

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