Mislead D&D 5th Edition

  • Level: 5
  • Casting time: 1 Action
  • Components: S
  • Range(area):  Self
  • Attack(save): None
  • Damage(effect): Deception
  • School: Illusion
  • Duration: Concentration, up to 1 hour

Mislead 5e

Here you will become invisible simultaneously an illusory will make double of your appearing that where you are standing. The double will last for the duration. Whenever you attack or cast the spell, the invisibility will end. To move your illusory double up to moreover twice the speed of your’s and you have to make its gesture but to get them you have to use your action. It does not only gesture but also speak and also behave that whatever you want to chose.

Check Out: 

Dancing Lights Spell

You can use its eyes to see and you can use its hears to hear when you were stayed or located where it is. You can switch from using its senses to use as your own, or it might be back again, on each of your turns as a bonus action But at the time of using its senses you will become blinded or deafened according to your own surroundings.

Mislead 5e

Cleric Spells | Bard Spells | Druid Spells | Paladin Spells | Ranger Spells | Sorcerer Spells | Warlock Spells | Wizard Spells |

Leave a Comment