- Level: 5
- Casting time: 1 Action
- Components: V, S
- Range(area): 30 ft
- Attack(save): WIS save
- Damage(effect): Charmed
- School: Enchantment
- Duration: Concentration, up to 1 minute
Modify Memory 5e
You try to reshape the memory of other creature. The creature that can be seen by you must make a Wisdom saving throw. The creature has an advantage on the saving throw in case you are fighting with it. The target can be charmed by you for the duration if the save is failed. The target that is charmed is unaware and incapacitated of its surroundings, but it can still hear you. If it is harmed or targeted with any other spell, this spell ends, and no memories of the target are modified.
Play with the Guardian of faith 5e too, if you would like to get more attention from your dungeon master (DM)
In case the charm lasts, you can influence the memory of the target of an event that is experienced by it within last 24 hours and that lasted only for few minutes. You are able to permanently eliminate all the memory of the event, allow the target to memorize event with clear clarity and accurate detail, modify its memory of the details of the event, or create a new memory of some other event.
You should talk to the target to describe how its memories are affected, and it must be able to understand your language to take root for revised memories. The mind of the target fills in any gaps in your description’s details. In case you have not finished describing the changed memories and the Modify Memory 5e spell ends, the creature’s memory isn’t altered. Else, the changed memories take hold after the spell ends.
A memory that is modified, does not necessarily affect the behavior of the creature, especially if the memory contradicts the natural inclinations, beliefs or alignment of the creature. Modified memory that is illogical, is canceled. For example, implanting a memory how much did the creature enjoy in acid.
At Higher Levels
You can alter the memory of an event of the target that took place 7 days ago if you use a spell slot of 6th level or higher. If you use a spell slot of 7th level, you can alter the memory of the target that took place up to 30 days ago. Moreover, you can alter the memory of 1 year ago on the 8th level and any time in creature’s past using 9th level.