Protection from Evil and Good D&D 5th Edition

  • Casting time: 1 Action
  • Components: V, S, M*
  • Range(area): Touch
  • Attack(save): None
  • Damage(effect): Buff
  • School: Abjuration
  • Duration: Concentration up to 10 minutes

Protection from Evil and Good 5e

The willing creature which you touch will protect from the particular types of creatures such as elementals, fey, celestials, aberrations, undead, fiends these advantages will be allowed until Protection from Evil and Good 5e spell ends.

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Ray of frost 5e

The above-discussed protection will grant a variety of benefits. The creatures which we have seen them like above has a disadvantage on attack rolls wich highly opposed to the target. The target can not be a frightened, charmed or also possess by them. Sometimes the target has already a charmed, frightened or possed by a creature then the target has some advantages on any new savings throw against the relevant effect.

Protection from Evil and Good

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