Shatter 5e D&D (Dungeons & Dragons)

  • Level:2 (Evocation)
  • Casting time: 1 Action
  • Components: V (Verbal), S (Somatic), M* (Material)
  • Range(area): 60 ft
  • Attack(save): CON save
  • Damage(effect): Radiant
  • School: Evocation
  • Duration: Instantaneous
  • Material: A Burst Of Mica

Shatter 5e

Within a range of your choice, a sudden loud ringing noise and painfully intense will erupt from the point of your choice. The creature which is within 10-foot radius sphere centered must make constitution saving throw. On a failed save and successful one the creature will take damages such as 3d8 thunder damage and half as much damage respectively. The creature will make of all inorganic materials such as crystal, stone or metal will have disadvantage on this specific saving throw.

A non-magical object also can take the damage when it is in the area of the spell and also when it is not being worn or carried.

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At Higher Levels:

You can cast Shatter 5e spell by using the spell slot of the 3rd level or more than 3rd level then the damage will increase by 1d8 for each and every slot above the 2nd level.

Shatter 5e

Frequently Asked Questions Of Shatter spell

Q: Is shatter a good spell?

Of course, shatter dnd 5e is a good spell, but it can only affect the non-magical weapons at the low levels really and also the light chain armor. Although the heavier armors are the too massive for the shatter to effect in the early levels. So, in an early levels it is the useful spell, but simultaneously still a 2nd level spell.

Conclusion:

This is the best tutorial ever and from this blog you have got each and every detailed information about the shatter dnd 5e spell. If you have any extra information or any queries about this spell, you can leave your valuable feed back and also comment in the below comment box.

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