Casting Time: 1 bonus action
Duration: Concentration, up to 1 minute
At the very next time you hit a creature by using a melee weapon attack during this spell’s duration and also your pierces both the body and mind. And also the attack will deal an extra 4d6 psychic damage for the target. The target must make a wisdom saving throw. Also on a failed saving throw, it has disadvantage on the attack rolls and also the ability checks, can not take the reactions, until unless the end of its next turn.