Water Walk 5E Spell In DnD

  • Level: 3 (Transmutation)
  • Casting time: 1 Action
  • Components: V, S, M*
  • Range(area): 30 ft
  • Attack(save): None
  • Damage(effect): Movement
  • School: Transmutation
  • Duration: 1 Hour

Water Walk 5e

To move across any liquid surface Water Walk  5e spell will provide the required ability here liquid surface means acid, snow, mud, water, lave o quicksand if it was harmless solid ground here you have to know that (the creature will be crossing molten lave those can still take the damage from heat).

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gentle repose 5e

Up to the ten willing creatures you can see within range and you can gain this capability for the particular duration. If you target a creature which was submerged in a liquid then the spell will carry the target up to the surface of the liquid @ 60 feet per round.

Water Walk 5e

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