- Level:1 (evocation)
- Casting time: 1 Action
- Components: V
- Range(area): 60 feet
- Attack(save): DEX save
- Damage(effect): Debuff
- School: Evocation
- Duration: Concentration, up to 1 minute
Faerie Fire 5e
Each and every object in a 20-foot cube within a range is outlined with different colours such as blue, green, or it might be a violet light. If the creature fails a dexterity saving throw that creature in the area whenever the Faerie Fire 5e spell was cast also outlined in the light. Within a 10 foot radius, the objects and affected creatures shed dim light.
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Any kind of attack roll which was against an affected creature or any object has the advantage when the attacker can see it and then the affected creature or object can’t benefit from invisible which is being invisible.
Attributes Of D&D 5e Faerie Fire
Casting Time
|
1 action
|
Classes |
Bard, Druid
|
Components | V |
Concentration | Yes |
Duration |
Up to 1 minute
|
Level | 1 |
Name |
Faerie Fire
|
Range |
60 feet
|
School |
Evocation
|
Target |
Each object in a 20-foot cube within range
|
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