Changeling

A changeling can shift its face and physical form purely by thought. Many changelings use this gift as a form of artistic and emotional expression, but of course it’s also an invaluable tool as changelings are naturally deceitful. However this leads so many peoples to be treat them known changelings with the fear and suspicion.

Changeling Traits

Ability Score Increase: Your Charisma score increases by 2, and one Ability Score of your choice increases by 1.

Age: Changelings mature a bit faster than humans, but they have a similar lifespan – typically around 100 years. While changelings can conceal their age through their shapeshifting abilities, they still succumb to the aging process.

Alignment: Most changelings tend toward neutral alignments, though few changelings do embrace evil.

Size: In their natural form, changelings average between 5 – 6 feet in height and have a slender build. Your size is Medium.

Speed: Your base walking speed is 30 feet.

Changeling Instincts: You gain proficiency in two of the following skills: Deception, Insight, Intimidation, and Persuasion.

Languages: You can speak, read, and write Common and two more languages of your choice.

Changeling (UA)

Unearthed Arcana, races of Eberron

Ability Score Increase: Your Charisma score increases by 2, and your choice of Dexterity or Intelligence increases by 1.

Age: Changelings mature a bit faster than humans, but they have a similar lifespan – typically around 100 years. While changelings can conceal their age through their shapeshifting abilities, they still succumb to the aging process.

Alignment: Changelings hate to be bound in any way, and those who follow the path of the Traveler believe that chaos and change are important aspects of life. Most changelings tend toward neutral alignments, though few changelings do embrace evil.

Change Appearance: As an action, you can transform your appearance or revert to your natural form. You can’t duplicate the appearance of a creature you’ve never seen, and you revert to your natural form if you die.

  • You decide your appearance, including your facial features, height, weight, hair, sex, coloration, the sound of your voice, and any other distinguishable characteristics. You can make yourself appear as a member of another race, though none of your game statistics change. You also can’t appear as a creature of a different size than you, and your basic shape stays the same; if you’re bipedal, you can’t use this trait to become quadrupedal, for instance. Your clothing and other equipment don’t change in appearance, size, or shape to match your new form, requiring you to keep a few extra outfits on hand to make the most compelling disguise possible.
  • Even to the most astute observers, your ruse is usually indiscernible. If you rouse suspicion, or if a wary creature suspects something is amiss, you have advantage on any Charisma (Deception) check you make to avoid detection.

Divergent Persona: You gain proficiency with one tool of your choice. Define a unique identity associated with that proficiency; establish the name, race, gender, age, and other details. While you are in the form of this persona, the related proficiency bonus is doubled for any ability check you make that uses that proficiency.

Languages: You can speak, read, and write Common and two other languages of your choice.

Size: In their natural form, changelings average between 5 – 6 feet in height and have a slender build. Your size is Medium.

Speed: Your base walking speed is 30 feet.

Unsettling Visage: When a creature you can see makes an attack roll against you, you can use your reaction to impose disadvantage on the roll. You must use this feature before knowing whether the attack hits or misses. Using this trait reveals your shapeshifting nature to any creature that can see you and is within 30 feet. Once you use this trait, you cannot use it again until you finish a short or long rest.

Leave a Comment