Couatl Monster D&D 5e (5th Edition)

Traits Innate Spellcasting: Actually, the couatl’s spellcasting ability is charisma (spell save DC 14). Also it can innately cast the following spells and requires only the verbal components: At Will: Actually, Detect Evil and good, Detect Magic and also Detect Thoughts 3/day each: bless, Create Food and Water, Cure Wounds, Lesser Restoration, Protection from Poison, Sanctuary, …

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Cult Fanatic Monster D&D 5e (5th Edition)

Fanatics are frequently part of the cult leadership and using their charisma and also dogma to influence and prey on those of weak will. Most of them are interested in the personal power above the all else. Traits Dark Devotion: Mostly, the fanatic has an advantage on Saving Throws which are against being Charmed or …

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Crocodile Monster D&D 5e (5th Edition)

Traits Hold Breath: The crocodile monster can hold its breath for 15 minutes. Actions Bite: Melee weapon attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage and also the target is Grappled (escape DC 12). But until this grapple ends the target is restrained and also this crocodile …

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Commoner Monster D&D 5e (5th Edition)

These commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans and also the hermits. Actions Club: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. Commoner Monster 5e Attributes AC 10 Alignment Any Alignment CHA 10 CON 10 Challenge Rating 0 DEX 10 HP 4 (1d8) INT 10 …

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Boar Monster D&D 5e (5th Edition)

Traits Charge: For an instance, if the boar moves at least 20ft. straight toward the target and also hits it with the tusk attack on a same turn and also the target takes an extra 3 (1d6) slashing damage. Suppose if the target is a creature then it must be succeed on a DC 11 …

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Cat Monster D&D 5e (5th Edition)

Traits Keen Smell: The cat has an advantage on Wisdom (Perception) checks that rely on smell. Actions Claws: Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage. Cat Monster 5e Attributes AC 12 Alignment Unaligned CHA 7 CON 10 Challenge Rating 0 DEX 15 HP 2 (1d4) INT 3 …

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Bugbear Monster D&D 5e (5th Edition)

Traits Brute: Actually, a melee weapon will deal one of the extra dies of its damage whenever the bugbear hits with it (which is included in the attack). Surprise Attack: Suppose, if the bugbear will surprise the creature and hits it with an attack at the time of first round of combat and the target will …

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Black Dragon Wyrmling Monster D&D 5e (5th Edition)

Traits Amphibious: The dragon can breathe air and also water. Actions Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) acid damage. Acid Breath (Recharge 5-6) : Here the dragon will breath out acid in a 15-foot line which is 15 feet …

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Badger Monster D&D 5e (5th Edition)

Traits Keen Smell: Actually, the badger has an advantage on the wisdom (Perception) checks that rely on the smell. Actions Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage. Badger Monster 5e Attributes AC 10 Alignment Unaligned CHA 5 CON 12 Challenge Rating 0 DEX 11 HP 3 (1d4+1) …

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Healer 5E Feat

You are a capable physician, which is allowing you to mend wounds as quickly as it can and it get your allies back in a fight. You can also gain the below mentioned advantages: Whenever you do use the healer kit to the stabilize a creature, of course they could also regain 1 hit point. …

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