Blade Barrier D&D 5th Edition

Level:6 (evocation) Casting time: 1 Action Components: V, S Range(area): 90 ft Attack(save): DEX save Damage(effect): Slashing School: Evocation Duration: Concentration, up to 10 minutes Blade Barrier 5e Here you need to create a wall which has shaped vertically wall of whirling and made of magical energy with razor-sharp blades. Blade Barrier 5e wall will last for the duration after appearing within range. The wall …

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Telepathic Bond D&D 5th Edition

Level: 5 (Divination) Casting time: 1 Action Components: V, S, M* Range(area): 30 ft Attack(save): None Damage(effect): Communication School: Divination Duration: 1 Hour Telepathic Bond 5e The telepathic link you have to forge among the eight willing creatures of your choice within a range and it’s psychically linking each and every creature to all others and it should be for the particular …

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Antimagic Field D&D 5th Edition

Level: 8th (abjuration) Casting Time: 1 action Range: Self (10-foot-radius sphere) School: Abjuration Duration: Concentration, up to 1 hour Antimagic Field D&D 5e makes use of 5 foot diameter individual sphere to cast the spell, after the completion of spell, the sphere will move forward to the centre. Antimagic Field 5e The entire casting time …

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Mass Heal D&D 5th Edition

Level: 9 (Evocation) Casting time: 1 action Components: V, S Range(area): 60 ft Attack(save): None Damage(effect): Blinded School: Evocation Duration: Instantaneous Mass Heal 5e Some of the injured creatures will lie around you and a flood of healing energy will flow from you extremely into the injured creatures. Here you must restore 700 hit points. The points will be divided as you …

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Irresistible Dance D&D 5th Edition

Level: 6 (enchantment) Casting time: 1 Action Components: V Range(area): 30 ft Attack(save): WIS save Damage(effect): Control School: Enchantment Duration: Concentration, up to 1 minute Irresistible Dance 5e You must choose a creature and that should be able to see within a range by you. The target will begin with a comic dance which is in place, shuffling and tapping its feet …

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Light D&D 5th Edition

Level: (Evocation cantrip) Casting time: 1 Action Components: V, M* Range(area): Touch Attack(save): DEX save Damage(effect): Creation School: Evocation Duration: 1 Hour Light 5e Here you must touch one object and that object should not be larger than 10 feet in any other dimensions. The object will shed bright light in a 20-foot radius and also the dim light dor an additional …

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Guidance D&D 5th Edition

Level: Divination Cantrip Casting time: 1 Action Components: V, S Range(area): Touch attack(save): None Damage(effect): Buff school: Divination duration: 1 Minute Guidance 5e Before the Guidance 5e spell ends you have to touch the one willing creature and the target will able to roll a d4 and also add the number which rolled to one ability check which was its choice. Before the …

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Heal D&D 5th Edition

Level: 6 (evocation) Casting time: 1 Action Components: V, S Range(area): 60 ft Attack(save): None Damage(effect): Blinded School: Evocation Duration: Instantaneous Heal 5e Here you must choose a creature and that should be visible to you within a range. To regain the 70 hit points a surge of positive energy will wash through the creature. If the target is affecting by any …

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Black Tentacles D&D 5th Edition

Level: 4 (Conjuration) Casting time: 1 Action Components: V, S, M Range(area): 90 feet attack(save): DEX save Damage(effect):  Restrained School: Conjuration duration: Concentration up to 1 minute Black Tentacles 5e Here you can see different aspects with in a range such as Squirming, ebony tentacles fill which has 20 foot square on the ground. The ground will be turned in to difficult …

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Symbol D&D 5th Edition

Casting time: 60 seconds Level: 7th Range: Touch Class: abjuration Components: It makes use of V, S, and M. The mercury, phosphorus and crushed diamond are used, it is at least of 1000gp. Can entire spell consume up to it? Duration: The spell remains active until dispelling or triggered externally Symbol 5e The symbol is used …

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