Regenerate 5E Spell In DnD

Level: 7 Casting time: 1 Minute Components: V, S, M* Range(area): Touch Attack(save): None Damage(effect): Healing School: Transmutation Duration: 1 Hour Regenerate 5e In this spell you need to touch a creature and you should stimulate that creature’s healing capability. The creature will regain its target 4d8+15 hitpoints. At the start of each of the target turn will regain 1 hit point …

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Locate Creature 5E Spell In DnD

Level: 4 (Divination) Casting time: 1 Action Components: V, S, M* Range(area): Self attack(save): None Damage(effect): Detection school: Divination duration: 1 Hour Locate Creature 5e You must have a familiarity with the creature to describe or name a creature. To the location of the creature, you have to sence the exact direction until the distance within 1,000 feet between you and your …

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Create Undead 5E Spell In DnD

Level: 6 Casting time: 1 Minute Components: V, S, M* Range(area): 10 ft Attack(save): None Damage(effect): Control School: Necromancy Duration: Instantaneous Create Undead 5e This spell can be cast only at night. You can choose up to 3 corpses of Small or Medium humanoids which are within range. Under your control, each of the corpses becomes a ghoul. On each of your …

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Harm 5E Spell In DnD

Level: 6 (Necromancy) Casting time: 1 Action Components: V, S Range(area): 60 ft Attack(save): Con save Damage(effect): Necrotic School: Necromancy Duration: Instantaneous Harm 5e On a creature, you have to unleash a virulent disease it should be within a range that you can see. Your target must make a Constitution saving throw. It has a damage on a failed saving throw and …

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Gentle Repose 5E Spell In DnD

Level: 2 (Necromancy) Casting time: 1 Action Components: V, S, M* Range(area): Touch Attack(save): None Damage(effect): Warding School: Necromancy Duration: 10 Days Gentle Repose 5e Here you need to touch a corpse or any other remaining things. For the particular duration, the target will be protected from the decay and it cannot become undead. The spell will extend the time limit on …

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Silence 5E Spell In DnD

Level: 2 (Illusion) Casting time: 1 Action Components: V, S  Range(area): 120 ft Attack(save): None Damage(effect): Control School: Illusion Duration: Concentration, up to 10 minutes Silence 5e Any sound cannot be created within or pass through the 20-foot radius sphere which is centred on a point which you have chosen within a range for the particular duration. Any creature or any object …

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Meld into Stone 5E Spell In DnD

Level: 3 Casting time: 1 Action Components: V, S Range(area): Touch Attack(save): None Damage(effect): Movement School: Transformation Duration: 8 Hours Meld into Stone 5e Here you have to step into either a stone object or surface large enough for fully containing your body, melding yourself and all the equipment which you carry with the stone for the particular duration. By using your …

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Enlarge Reduce 5E Spell In D&D

Level: 2 Casting time: 1 Action Components: V, S, M* Range(area): 30 ft Attack(save): CON Save Damage(effect): Buff School: Transmutation Duration: Concentration, up to 1 minute Enlarge Reduce 5e Any creature or object that you can see and is within your range, you can grow them larger or smaller. You can choose only that creature or object that is not worn …

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Sacred Flame D&D 5th Edition

This blog is all about sacred flame 5e spell, if you are looking for this dnd 5e spell then look into this article it will guide you best. Level: (Evocation Cantrip) Casting time: 1 Action Components: V, S Range(area): 60 ft Attack(save): DEX save Damage(effect): Radiant School: Evocation Duration: Instantaneous Sacred Flame 5e A flame which you can see within the range …

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Prismatic Wall 5E Spell In DnD

Casting time: 1 action Level: 9th Range: Can be up to 60feet Components: V and S. School:abjuration Duration: To the maximum 10 minutes Prismatic Wall 5e The prismatic wall 5e is a beautiful shimmering plane which is multi-color in nature. It has a beautiful vertical wall which can go up to 90 feet long and …

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