Berserker Monster D&D 5e (5th Edition)

Hailing from the uncivilized lands and also the unpredictable berserkers do come together in the war parties and also seek conflict somewhere they able to find it.

Traits

Reckless: Actually, at its starting turn the berserker can be gain an advantage on all of the melee weapon attack roll at the time of that specific turn. But the attack rolls which are against it have an advantage until its next turn starting time.

Actions:

Greataxe: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

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Berserker Monster 5e Attributes

AC
13 (Hide Armor)
Alignment
Any Chaotic Alignment
CHA 9
CON 17
Challenge Rating
2
DEX 12
HP
67 (9d8+27)
INT 9
Languages
Any One Language (Usually Common)
Passive Perception
10
Roll 0
1d20 + 5 1d12+3
STR
16
Size
Medium
Speed
30 ft.
Type
humanoid (any race)
WIS
11

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