Dire Wolf Monster D&D 5e (5th Edition)

Traits

Keen Hearing and Smell: The wolf has an advantage on the Wisdom (Perception) checks that rely on hearing or the smell.

Pack Tactics: Basically, the wolf has an advantage on an attack roll against a creature if it at least one of the wolf’s allies is within the 5 ft. of the creature and also the ally isn’t Incapacitated.

Actions

Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. Suppose, if the target is a creature and it must be succeeded on a DC 13 strength saving throw or else be knocked prone.

Dire Wolf 5e Monsters Attributes

AC
14 (Natural Armor)
Alignment Unaligned
CHA 7
CON 15
Challenge Rating
1
DEX 15
HP
37 (5d10+10)
INT 3
Passive Perception
13
Roll 0
Bite 1d20 + 5 2d6+3
STR
17
Size
Large
Skills
Perception +3, Stealth +4
Speed
50 ft.
Type
beast
WIS
12

Check out giant wolf spider 5e monster too

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