Grimlock Monster D&D 5E (5th Edition)

Traits

Blind Senses: This grimlock monster 5e can not use its Blindsight while Deafened and also unable to smell.

Keen Hearing and Smell: This grimlock has an advantage on the wisdom (Perception) checks which is rely om hearing or smell.

Stone Camouflage: This grimlock has an advantage on dexterity (stealth) checks would made be to hide in rocky terrain.

Actions

Spiked Bone Club: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.

Attributes Of Grimlock

AC 11
Alignment
Neutral Evil
CHA 6
CON 12
Challenge Rating
1/4
DEX 12
HP
11 (2d8+2)
INT 9
Immunities Blinded
Languages Undercommon
Passive Perception
13
Roll 0
Spiked Bone Club 1d20 + 5 1d4+5+1d4
STR 16
Senses
Blindsight 30 Ft. Or 10 Ft. While Deafened (Blind Beyond This Radius)
Size Medium
Skills
Athletics +5, Perception +3, Stealth +3
Speed
30 ft.
Type
humanoid (grimlock)
WIS
8

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