Blind Senses: This grimlock monster 5e can not use its Blindsight while Deafened and also unable to smell.
Keen Hearing and Smell: This grimlock has an advantage on the wisdom (Perception) checks which is rely om hearing or smell.
Stone Camouflage: This grimlock has an advantage on dexterity (stealth) checks would made be to hide in rocky terrain.
Spiked Bone Club: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.
Attributes Of Grimlock
Spiked Bone Club 1d20 + 5 1d4+5+1d4
Blindsight 30 Ft. Or 10 Ft. While Deafened (Blind Beyond This Radius)
Athletics +5, Perception +3, Stealth +3
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