Traits
Blood Frenzy: The swarm of Quippers has an advantage on a melee attack rolls which is against to any creature which does not have all of its hit points.
Swarm: As per this swarm it can occupy an another creature space and also vice versa, and even the swarm able to move via any of the opening large enough for a Tiny Quipper. But the swarm can not regain any of its hit points or even gain Temporary Hit Points.
Water Breathing: The swarm can breathe only Underwater.
Actions
Bites: Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm’s space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its Hit Points or fewer.
Attributes Of Swarm Of Quippers Monster
AC | 13 |
Alignment | Unaligned |
CHA | 2 |
CON | 9 |
Challenge Rating
|
1 |
Condition Immunities
|
Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
|
DEX | 16 |
HP |
28 (8d8-8)
|
INT | 1 |
Passive Perception
|
8 |
Resistances
|
Bludgeoning, Piercing, Slashing
|
Roll 0
|
Full 1d20 + 5 4d6
|
Roll 1
|
Half 1d20 + 5 2d6
|
STR
|
13 |
Senses
|
Darkvision 60 Ft.
|
Size
|
Medium
|
Speed
|
0 ft., swim 40 ft.
|
Type
|
swarm of tiny beasts
|
WIS
|
7
|
You can check Adult brass dragon 5e monster