Clone D&D 5th Edition

  • Level: 8 (Necromancy)
  • Casting time: 1 Hour
  • Components: V, S, M*
  • Range(area): Touch
  • Attack(save): None
  • Damage(effect): Utility
  • School: Necromancy
  • Duration: Instantaneous

Clone 5e

Against the death, this spell will grow an inert duplicate of a living creature as a safeguard. After 120 days it will become mature when this clone forms inside of the sealed vessel and then grows to full size and it will become mature. To be a younger version of the same creature, you can also choose to have the clone. As long as its vessel remains undistributed, it will remain inert and endures indefinitely.

If the original creature dies at any time after the clone mature. Its soul will transfer to the clone and it also provided that the soul is free and willing to return. The clone has the same personality, memories and also abilities, so the clone is physically identical to the original but none of the original’s equipment.

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 Zone of Truth Spell

Sometimes the original creature’s physical remains and if they existed still there it will not become inert and restored to life. Until the creature’s soul is elsewhere.

Clone 5e

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