Commune with Nature D&D 5th Edition

  • Level: 5 (Divination)
  • Casting time: 1 Minute
  • Components: V, S
  • Range(area): Self
  • attack(save): None
  • Damage(effect): Environment
  • school: Divination
  • duration: Instantaneous

Commune With Nature 5e

Here you have to maintain a close relationship with nature and also try to gain the knowledge from the surrounding territory. The Commune With Nature 5e spell will you give you knowledge of the land which has the 3 miles distance within you in the outdoors The radius has the limit when it in caves and other underground settings which is closely related to nature.and the radius is 300 ft When the nature replaced by construction like dungeons and also towns there the spell won’t function.

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Awaken Spell

You will get the knowledge instantly up to three facts which you have chosen about the following subjects which are relevant to that area.

  1. Prevalent plants, minerals, peoples or animals
  2. Terrain and bodies of water
  3. Buildings
  4. Influence from other planes of existence
  5. Powerful celestials, fey, fiends, elementals or undead

Here we are going to take an example, that you could determine the powerful undead in that particular area, the area should have the location which has major sources of safe drinking water, and also the location of any nearby towns.

Commune with Nature 5e

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