Guardian Of Faith 5E Spell In DnD

  • Level: 4 (Conjuration)
  • Casting time: 1 Action
  • Components: V
  • Range(area): 30 feet
  • attack(save): DEX save
  • Damage(effect): Radiant
  • school: Conjuration
  • duration: 8 Hours

Guardian of Faith 5e

A large spectral guardian hovers in an unoccupied space which is your choice and you must able to see within a range and that also be visible to you. The guardian occupies that particular space and it is indistinct except when it comes to gleaming sword and shield emblazoned with the symbol of your favourite deity.

For the first time on any one of the turn must be succeeded on a dexterity saving throw then only any creature hostile to you which moves to space within 10 feet of the guardian. The creature can take different levels of damages on different types of saves such as on a failed save it will take 20 radiant damages and on a successful save the creature would take half as much damages. When it reaches the 60 damages the Guardian of Faith 5e will vanishes.

Guardian Of Faith 5e

Conclusion:

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