Move Earth D&D 5th Edition

  • Level:6
  • Casting time: 1 Action
  • Components: V, S, M*
  • Range(area): 120 ft
  • Attack(save): None
  • Damage(effect): Control
  • School: Transmutation
  • Duration: Concentration, up to 2 hours

Move Earth 5e

In this spell you have to chose an area which has terrain on a side which is no larger than 40 feet with in range. To this area you can reshape dirt, sand or clay in that particular area in any manner that you have chosen for the particular duration. The area’s elevation you can raise or you can lower and also create or fill in a trench, erect or flatten, a wall or also to form a pillar. Such changes of any extent can not exceed half the largest dimension area. Then if you affect a 40 foot square, you may create a pillar up to 20 feet high and raise or lower the square’s elevation moreover up to 20 feet and you have to dig a trench which should be 20 feet deep,..etc To complete these changes it will take 10 minutes.

Also Read:

 Tongues Spell

At every 10 ending of 10th minute you spend  concentrating on the spell here you have a chance to chose a new area of terrain to affect. Also you can chose a new area of terrain which is especially for affecting this. The terrains transformation will occur slowly and in the area can not usually be either trapped or injured by the movement of ground’s.

Natural stone or stone construction can not be manipulated by the spell. To accommodate the new terrain the rocks and structures will be shift. If the way that you shape the terrain will make the structure unstable and it will collapse. So Move Earth 5e spell will not affect plant growth directly. The moved earth can carry any plants along with the earth.

Move Earth 5e

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