Phantom Steed D&D 5th Edition

  • Level: 3 (Illusion)
  • Casting time: 1 Minute
  • Components: V, S
  • Range(area): 30 ft
  • Attack(save): None
  • Damage(effect): Movement
  • School: Illusion
  • Duration: 1 hour

Phantom Steed 5e

Within a range of your choice which is an unoccupied space, a large quasi-real and horselike creature will appear on the ground. Here you have to decide the creature’s appearance even though it will be equipped with a saddle, bit and also bridle. Anyone of the equipment which is created by the Phantom Steed 5e spell will have vanished in the puff of the smoke will come if it is carrying more than 10 feet away from the steed.

The steed can be ride by you or the creature which you have chosen for the duration. For a riding horse, the creature will use the statistics excluding when it has a speed of 100 feet and when it can travel 10 miles in an hour and 13 miles at a fast pace. the sted is gradually fade whenever the spell ends and it will give the rider 1 minute to dismount.

Check This: 

Continual Flame Spell

If you use an action to dismiss it or if the steed will take any kind of the damages then the spell will end.

Phantom Steed 5e

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