Reverse Gravity D&D 5th Edition

  • Level: 7
  • Casting time: 1 Action
  • Components: V, S, M*
  • Range(area): 100 ft
  • Attack(save): DEX save
  • Damage(effect): Control
  • School: Transmutation
  • Duration: Concentration, up to 1 minute

Reverse Gravity 5e

Within a 50 foot radius this spell will reverse the gravity and 100 foot high cylinder centered on a specific point within a range. In this spell all the creatures and objects which are not somehow highly anchored to the ground in the specific area will fall upward and also it shall reach the top of the area whenever you cast this spell.

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Charm Person Spell

To grab onto a fixed object a creature will make a dexterity saving throw which it can reach for avoiding the fall. If some solid object like the ceiling is encountering in this fall, the failing objects and creatures will strike it just like whenever they would normal downward fall. Sometimes any object or any creature will reach the top of the area with nothing strikes so if those times it will be remained there, oscillating slightly, for the particular duration. Affected objects and creatures will fall back at the end of the duration.

Reverse Gravity 5e

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