Casting Time: 1 action
Range: 90 feet
Components: V, S, M (a piece of ice or a small white rock chip)
A flurry of magic snowballs will be erupted from a point which you have chosen within a range. Each and every creature those are in a 5-foot-radius of centered on that specific point should make a Dexterity saving throw. A creature definitely takes some damages on a failed save and also on a successful one such as 3d6 cold damage or half as much damage respectively.
At Higher Levels:
By using the spell slot of 3rd level or higher you can cast this spell, whenever you cast this spell like this then the damage will increase by 1d6 for each slot above the 2nd level.