Diseased Giant Rat D&D 5E (5th Edition)

Traits Keen Smell: The rat has an advantage on the wisdom (Perception) actually checks that rely on smell. Pack Tactics: The rat has an advantage on an actual attack roll against a creature if at least one of the rat’s allies was within 5 feet of a creature and of course the ally is not …

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Cloaker Monster D&D 5e (5th Edition)

Traits Damage Transfer: While attached to a creature and then the cloaker takes half the damage only dealt to it (rounded down). Also that creature will take the other half. False Appearance: Whenever the cloaker monster remains motionless without its underside exposed and also it is indistinguishable from the dark leather cloak. Light Sensitivity: While in …

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Giant Badger Monster D&D 5E (5th Edition)

Traits Keen Smell: This Giant Badger Monster has advantage on Wisdom (Perception) checks which rely on smell. Actions Multiattack: This monster can make two attacks: such as one with its bite and another one with its claws. Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing …

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Air Elemental Monster D&D 5e (5th Edition)

Traits Air Form: Actually, the air elemental can enter a hostile creature’s space and then stop there too. Without Squeezing it can move through the space as narrow as 1 inch wide. Actions: Multiattack: This air elemental can make two slam attacks Slam: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: …

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Ghast Monster D&D 5E (5th Edition)

Traits Stench: Any kind of creature which starts its turn within the 5ft distance of the ghast should be succeeded on a DC10 constitution saving throw or else be poisoned until its next turn starts. As well as on a successful saving throw, the creature is immune for the ghast’s stench for about 24 hours. …

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Deva Monster D&D 5e (5th Edition)

Traits Angelic Weapons: Actually, the deva’s weapon attacks are the magical. Whenever the deva hits with any weapon and the weapon deals an extra 4d8 radiant damage (included in the attack). Innate Spellcasting: Basically, the dev’s monster spellcasting ability is charisma (spell save DC 17). The deva can innately cast the following spells and requiring only …

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Giant Ape Monster D&D 5E (5th Edition)

Actions Multiattack: The giant ape can make two fist attacks Fist: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage. Rock: Ranged Weapon Attack: +9 to hit, range 50/100 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage. Attributes Of Giant Ape AC 12 Alignment …

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Giant Wolf Spider Monster D&D 5E (5th Edition)

Actually, it is smaller than the giant spider, basically, a giant wolf spider hunts prey across the open ground or else it hides in a burrow or crevice, or even in a hidden cavity beneath debris. Traits Spider Climb: A spider can climb any difficult surfaces, includes upside down on the ceilings, also without need …

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Acolyte Monster D&D 5e (5th Edition)

Acolyte Monster 5e Basically, these acolyte monsters are the junior members of a clergy, most commonly answerable to a priest. They do perform various types of activities in a temple and also they are granted the minor spell casting power by the help of their deities. Traits Spellcasting: As we know this acolyte is a …

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Giant Eagle Monster D&D 5E (5th Edition)

A giant eagle is a noble creature which do speak its own language and also understands the speeches in common tongue. A mated pair of giant eagles would typically has up to four eggs or young in their nest (treat the young as normal eagles). Traits Keen Sight: The eagle has an advantage on Wisdom …

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