Djinni Monster D&D 5E (5th Edition)

Traits Elemental Demise: Whenever this djinni would die, at that time its body disintegrates into the warm breeze, leaving behind only an equipment the djinni was wearing or it was carrying. Innate Spellcasting: Basically, the djinni’s innate spellcasting ability was charisma (spell save DC 17, +9 to hit with spell attacks). It actually able to …

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Bulette Monster D&D 5e (5th Edition)

Traits Standing Leap: This Bulette Monster d&d 5e long jump is up to 30ft. and also its high jump is up to 15ft., with or without the running start. Actions Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage. Deadly Leap: However, if this bulette …

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Nalfeshnee Monster DnD 5E (5th Edition)

Traits Magic Resistance: Basically, the Nalfeshnee has an advantage on the saving throws against to the spells and also the other magical effects. Actions Multiattack: The Nalfeshnee do use the Horror Nimbus if it is able to do. Also it then makes three attacks: such as one with its bite and also two with its …

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Iron Golem Monster DnD 5E (5th Edition)

Traits Fire Absorption: When the golem has been subjected to fire the damage, and it takes no damage but instead of regains the number of hit points equal to the fire damage dealt. Immutable Form: The golem has immune to any of the spell or else effect which would alter its form. Magic Resistance: The …

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Berserker Monster D&D 5e (5th Edition)

Hailing from the uncivilized lands and also the unpredictable berserkers do come together in the war parties and also seek conflict somewhere they able to find it. Traits Reckless: Actually, at its starting turn the berserker can be gain an advantage on all of the melee weapon attack roll at the time of that specific turn. …

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Guardian Naga Monster D&D 5E (5th Edition)

Traits Rejuvenation: Suppose, if this will die, the naga can return to its life within 1d6 days and then it regains all of its hit points. Only one wish spell able to prevent this trait from its functioning. Spellcasting: Of course this Guardian Naga Monster was a 11th-level spellcaster. Its spellcasting ability is the wisdom …

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Dust Mephit Monster D&D 5E (5th Edition)

Traits Death Burst: Whenever the mephit dies, then it do explodes in the burst of dust. Each and every creature within 5ft. of it must then succeed on the DC10 Constitution saving throw or else be blinded for a minute. Actually, a blinded creature can easily repeat the saving the throw on each and every …

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Ancient Copper Dragon Monster D&D 5e (5th Edition)

Traits Legendary Resistance(3/Day): When the ancient copper dragon comes to a spot where it has to make a saving throw but then fails the saving throw instead, then with the help of this trait, the dragon can change the outcome and succeed the saving throw. Actions Multiattack: The ancient copper dragon is able to use …

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Deer Monster D&D 5e (5th Edition)

Actions Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. Deer 5e Monsters Attributes AC 13 Alignment Unaligned CHA 5 CON 11 Challenge Rating 0 DEX 16 HP 4 (1d8) INT 2 Passive Perception 12 Roll 0 Bite 1d20 + 2 1d4 STR 11 Size Medium Speed …

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Baboon Monster D&D 5e (5th Edition)

Traits Pack Tactics: Actually, the baboon has an advantage on an attack roll against the creature whenever if at least one of these baboon’s allies within the 5ft. of the creature and also the ally isn’t incapacitated. Actions Bite: Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 – 1) …

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