Deep Gnome (Svirfneblin) Monster D&D 5e (5th Edition)

Traits Stone Camouflage: The gnome has an advantage on Dexterity (stealth) checks made to hide in the rocky terrain. Gnome Cunning: The gnome has an advantage on the Intelligence, Wisdom, and Charisma Saving Throws against the magic. Innate Spellcasting: Actually, the gnome’s innate spellcasting ability is intelligence (spell save DC 11). It can innately cast the …

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Swarm of Insects Monster DnD 5E

Traits Swarm: The Swarm monster able to occupy an another creature’s space, vice versa, and also the swarm has capability to move via any of the opening large enough for the tiny insect. Also the swarm can not be regained the hit points or it might be gains Temporary Hit Points. Actions Bites: This swarm …

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Efreeti Monster D&D 5E (5th Edition)

Traits Elemental Demise: Suppose, the Efreeti will die and then its body disintegrates in the flash of fire and also puff of smoke, leaving only behind of the equipment the dijinni was wearing or else carrying. Innate Spellcasting: This Efreeti’s innate spell casting ability is charisma (spell save DC 15, +7 to hit with spell …

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Bandit Monster D&D 5e (5th Edition)

Basically, these bandits do rove in the gangs and are sometimes will led by thugs, veterans, or spellcasters. Not all the bandits are evil. Oppression, drought, disease, or famine could be often driven otherwise the honest folk to a life of the banditry. Pirates are the bandits of the high seas. Also actually, they might …

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Swarm Of Ravens Monster DnD 5E (5th Edition)

Traits Swarm: This swarm able to occupy an another creature’s space and also vice versa, and even the swarm monster can be moved through any of the opening large enough for a tiny raven. Even though the swarm can not regain its Hit points or else gain some temporary hit points. Actions Beaks: Melee Weapon …

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Magmin Monster DnD 5E (5th Edition)

Traits Death Burst: Whenever the magmin would die, it can explodes in the burst of a fire and also the magma. Each and every creature within 10ft., of this must make a DC 11 Dexterity saving throw, and it is taking 7 (2d6) fire damage on a failed save, or else half as much damage …

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Saber-Toothed Tiger Monster DnD 5E (5th Edition)

Traits Keen Smell: The tiger monster has an advantage on the wisdom (Perception) checks which rely on smell. Pounce: If the Saber-Toothed Tiger Monster may moves at least 20 feet straight towards a creature and also it then hits it with a claw attack on its same turn, that target must be succeeded on a …

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Swarm Of Wasps Monster DnD 5E (5th Edition)

Traits Swarm: Actually, the swarm able to occupy an another creature’s space and vice versa, and also the swarm able to move via any of the opening large enough for a Tiny insect. Even this swarm can not regain its Hit points or even gain its temporary hit points. Actions Bites: Melee Weapon Attack: +3 …

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Marilith Monster DnD 5E (5th Edition)

Traits Magic Resistance: Basically, the Marilith Monster has an advantage on the saving throw against to the spells and also the other magical effects. Magic Weapons: This marilith’s monster weapon attacks which are magical. Reactive: The basical marilith able to take a reaction on each of its every turn in a combat. Actions Multiattack: The …

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Bearded Devil Monster D&D 5e (5th Edition)

Traits Devil’s Sight: The magical darkness does not impede the devil’s Darkvision. Magic Resistance: The Bearded Devil has an advantage on the saving throws which are against spells and also the other magical effects. Steadfast: This Bearded devil can not be frightened while it can be seen an allied the creature within 30 feet of …

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