Pass without Trace 5E Spell in DnD

Casting time: 1 Action Components: V, S, M* Range(area): Self Attack(save): None Damage(effect): Buff School: Abjuration Duration: Concentration Up To 1 Hour Pass without Trace 5e From your side, a veil of shadows and silent radiates masking you and also your companions from identifying or detection. The magical eans only will be tracked you for the duration this is possible to them …

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Mind Blank 5E Spell In DnD

Casting time: 1 Action Components: V, S Range(area): Touch Attack(save): None Damage(effect): Buff School: Abjuration Duration: 24 Hours Mind Blank 5e When you touch one willing creature is immune to any effect and psychic damage or any other effects which like emotions or divination spells and read its thoughts and the charmed condition then the spell will end. The powers which are used …

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Mordenkainen’s Private Sanctum 5E Spell In DnD

4th-level abjuration Casting Time: 10 minutes Range: 120 feet Components: V, S, M (a thin sheet of lead, a piece of opaque glass, a wad of cotton or cloth, and powdered chrysolite) Duration: 24 hours You make an area within a range magically secure. Actually, the area is a cube which can be nearly as …

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Vampiric Touch 5E Spell In DnD

Level: 3 Casting time: 1 Action Components: V, S Range(area): Self Attack(save): Melee Damage(effect): Necrotic School: Necromancy Duration: Concentration, up to 1 minute Vampiric Touch 5e To heal your wounds the touch of your shadow wreathed-hand can siphon the life force from the others. Within the range, you have to make a melee spell attack against the creature. The target will …

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Mage Hand 5E Spell In DnD

Level: (Conjuration Cantrip) Casting time: 1 Action Components: V, S Range(area): 30 feet Attack(save): None Damage(effect): Utility School: Conjuration Duration: 1 Minute Mage Hand 5e Within a range of you have chosen point a spectral and a floating hand would appear, the hand would last until you dismiss it as an action or for the duration. When you cast this spell again …

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Planar Binding 5E Spell In DnD

Level: 5th Casting Time: 1 hour Range: 60 feet Components: V, S School: abjuration Duration: 24 hours Planar Binding 5e With the help of planner binding spell, you can easily bind a celestial, afey, elements to any of your services. It is important for the creature to be in particular range during the entire spell …

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Reincarnate 5E Spell In DnD

Level: 5 Casting time: 1 Hour Components: V, S, M* Range(area): Touch Attack(save): None Damage(effect): Healing School: Transmutation Duration: Instantaneous Reincarnate 5e In this spell you have to touch a dead humanoid otherwise atleast a piece of dead humanoid. For this dead body this spell will provide a soul for giving this to that dead body but that body must not be  …

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Feeblemind 5E Spell In DnD

Feeblemind Level:8 (enchantment) Casting time: 1 Action Components: V, S, M* Range(area): 150 ft Attack(save): INT save Damage(effect): Psychic School: Enchantment Duration: Instantaneous The mind of a creature you must blast which you can see within range and be attempting to shatter its personality or intellect. The target must make an intelligent saving throw which takes 4d6 psychic damage. The scores of …

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AID D&D 5th Edition

Casting Time: 1 Action Level: 2nd Range&Area:30 ft Components: V, S, M Duration: 8 Hr School: Abjuration AID 5e In D&D 5e Aid spells your allies are with toughness and resolve. You can choose three creatures within the area.Your maximum hit points are increased by 5 for every eight hours or for the aid 5e spell duration. At …

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Teleport 5E Spell In DnD

Level: 5 Casting time: 1 Minute Components: V, M* Range(area): 10 feet attack(save): None Damage(effect): Teleportation school: Conjuration duration: 1 Round Teleport 5e This spell instantly takes you and upto 8 consenting creatures to a place of your choice within the range of what you can see. If you want take an object, it should be able to fit inside the 10 …

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