Sleep D&D 5th Edition

Level: 1 Casting time: 1 Action Components: V, S, M* Range(area): 90 ft Attack(save): None Damage(effect): Unconscious School: Enchantment Duration: 1 Minute Sleep 5e This spell will send many creatures into the magical slumber then you have to roll 5d8 and here the total is that how many hit points of the creatures of this spell can affect. The creatures which …

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Healing Word 5e Spell In D&D

Level: 1 (evocation) Casting time: 1 Bonus Action Components: V Range(area): 60 ft Attack(save): None Damage(effect): Healing School: Evocation Duration: Instantaneous Healing Word 5e The creature can regain the hit points which are equal to 1d4+ your spellcasting ability modifier but this creature should be visible to you within a range. As usual, Healing Word 5e spell has no effect on undead …

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Fire Bolt 5e Spell In D&D

Level: (Evocation cantrip) Casting time: 1 Action Components: V, S Range(area): 120 feet Attack(save): Ranged Damage(effect): Fire School: Evocation Duration: Instantaneous Fire Bolt 5e At a creature or at an object you have to hurl a mote within range and also make a ranged spell attack which is highly against to the target. The target would take 1d10 fire damage on a …

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Identify D&D 5th Edition

Level:1 (Divination) Casting time: 1 Minute Components: V, S, M* Range(area): Touch attack(save): None Damage(effect): Detection school: Divination duration: Instantaneous Identify 5e You must choose an object which must be touch and that not only for the particular time but it must be touch throughout the casting of the Identify 5e spell also. If you have chosen a magic item or whatever …

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Hold Person D&D 5th Edition

Like all other dnd 5e spells (mostly like moonbeam 5e) this hold person 5e also has the best attributes with it, we have mentioned them in the below lines of this post, you can check them now and also we mentioned some extra information about this spell which is much helpful to play the dungeons …

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Bless D&D 5th Edition

Level: 1 (enchantment) Casting time: 1 Action Components: V, S, M* Range(area): 30 ft Attack(save): None Damage(effect): Buff School: Enchantment Duration: Concentration up to 1 minute Bless 5e Within a range you have t bless three creatures whichever you want. Whenever the target will make a saving throw or an attack roll before the spell ends then the target can roll a …

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Sending D&D 5th Edition

Level: 3 Casting time: 1 Action Components: V, S, M* Range(area): Self Attack(save): None Damage(effect): Communication School: Evocation Duration: 1 Round Sending 5e Here you need to send a message which has twenty-five words or less than twenty-five words to your familiar creature. The creature can hear your message and it can know that message was sent by you and then give …

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Moonbeam D&D 5th Edition

Level: 2 Casting time: 1 Action Components: V, S, M* Range(area):  120 ft Attack(save): CON save Damage(effect): Radiant School: Evocation Duration: Concentration, up to 1 minute Moonbeam 5e In 5foot radius and 40 foot high cylinder centred a silvery beam of pale light will shine down in it within a range and the dim light also will fill the cylinder until …

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Disintegrate D&D 5th Edition

Level: 6 Casting time: 1 Action Components: V, S, M* Range(area): 60 ft Attack(save): DEX save Damage(effect): Force School: Transmutation Duration: Instantaneous Disintegrate 5e Here a thin green ray will spring from your finger which is pointing to a target which you can see within range, Here the target could be a creature or it could be an object or it …

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Message 5e Spell D&D 5th Edition

Level: Cantrip Casting time: 1 Action Components: V, S, M* Range(area): 120 feet Attack(save): None Damage(effect): Communication School: Transmutation Duration: 1 Round Message 5e In this spell you have to point your finger toward a creature within range and whisper a message. The target and only the target will hear the message 5e and it can reply in a whisper that you …

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