Ancient Silver Dragon Monster D&D 5e (5th Edition)


Legendary Resistance (3/Day): Suppose, if the dragon will fail any of its saving throw then it can chose to succeed instead of it.


Multiattack: The Ancient Silver Dragon can use its Frightful Presence. Then it will make three following attacks: One with its bite and then two with its claws.

Bite: Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage

Tail: Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.

Claw: Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.

Frightful Presence:

In this each and every creature of this dragon’s choice which is with in the range of 120 ft of the dragon and also know the facts of it then must be succeeded on the DC 21 wisdom saving throw or it would be frightened for a minute. Of course a creature can be repeat the saving throw at an end of the each of its turns and also ending the effect on itself on a success. The creature have been immune to the dragon’s frightful presence for the next 24 hours and obviously it happens if a creature’s saving throw have been successful or the effect will be ended for it.

Breath Weapons (Recharge 5-6):

Most commonly the dragon do use COLD breath and also PARALYZING breath. So have a look at them now.

COLD Breath:

In a 90-foot cone the dragon exhales an icy blast, Each and every creature in that specific area should make following aspects such as DC 24 constitution saving throw, on a failed save should take 67 (15d8) cold damage or else half as much damage on a successful one.


In a 90-foot cone the dragon does exhale PARALYZING gas. In that specified area each and every creature should have some aspects such as creature should succeed on a DC 24 Constitution saving throw or should be paralyzed for a minute.  Creature have a capability repeat the saving throw at its each ending turn and ending the effect on itself on a success.

Change Shape:

Basically, the dragon (here the dragon means Ancient silver dragon) magically polymorphs into the humanoid or beast which have a challenge rating but no higher than its own, otherwise back into its true form. If it dies then it reverts into its true form. Any of its equipment which it is wearing or carrying is absorbed or else borne by the new form (it is the dragon’s choice).

In a new form, the dragon will retain following aspects such as its alignment, hit points, hit dice, ability to speak, proficiencies, legendary resistance, lair actions, also intelligence, wisdom, charisma scores, as well as its action too. Most probably, its statistics and also its capabilities are otherwise replaced by those of their new form, except any of their class features or legendary actions of that form.

Legendary Actions:

It can able to take 3 legendary actions, which have chosen from the below options and only one legendary action have a chance to use at a time and also only at the end of the another creature’s turn. It spent legendary actions are regained at each of the stating turn.

Detect : The dragon will make a wisdom (perception) check.

Tail Attack: The dragon will make a tail attack.

Wing Attack (Costs 2 Actions): The dragon can beat its wings. Each and every creature with in 15ft of this dragon must be succeeded on a DC 25 dexterity saving throw or take 17 (2d6+10) bludgeonig dragon and also be knocked prone. The dragon can able to fly up to half its flying speed.

Ancient Silver Dragon Monster 5e Attributes

22 (Natural Armor)
Lawful Good
CHA 23
CON 29
Challenge Rating
DEX 10
487 (25d20+225)
INT 18
Immunities Cold
Common, Draconic
Passive Perception
Roll 0
Bite 1d20 + 17 2d10+10
Roll 1
Claw 1d20 + 17 2d6+10
Roll 2
Tail 1d20 + 17 2d8+10
Roll 3
Cold Breath 1d20 + 0 15d8
Saving Throws
Dex +7, Con +16, Wis +9, Cha +13
Blindsight 60 Ft., Darkvision 120 Ft.
Arcana +11, History +11, Perception +16, Stealth +7
40 ft., fly 80 ft.

Click on bronze dragon 5e monster to know about it and want to play with it.

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