In this article we are going to write about Kalashtar race details, this article can provide you every single aspect about this dnd race. If you are playing with this race then you must know about it.
This dnd Kalashtar are the compound race which could created from the union of a humanity and also renegade spirits from various plane of dreams-these spirits can be known as quori. Al though, this race could always be seen as wise, spiritual people with great compassion for others. But of course there are some unmistakable alien quality to the kalashtar, as like as they are haunted by its conflicts of their otherworldly spirits.
Check out half orc lifespan 5e race as well.
Kalashtar Race Traits/Features
This Kalashtar race in d&d 5e has following traits. You can check them below now.
Ability Score Increase: Being this race your wisdom and also the charisma scores both are increased by 1. Also in an addition, one of your ability scores depends on your choice can be increased by 1.
Age: As of the humans age this kalashrar also can develop its physical form as per the similar rate of humans and of course they both have similarities in their lifespans too.
Alignment: As per its alignment the noble spirit has tied has tied to the kalashtar can drives it towards to a lawful and also good behavior. Most of the kalashtar has combined to the strongest self-discipline by a compassion for all of the sentient beings, but of course some of the kalashtar has to resist virtuous influence of their spirit.
Size: In size this Kalashtar player race is almost similar in build to the humans, of course they are typically some few inches taller. Your size is always medium.
Speed: Basically, your walking speed is 30 feet.
Dual Mind: Whenever you make a wisdom saving throw, at that time you can easily use your reaction for gaining an advantage on the roll. You can also use this trait immediately but before or even after you make roll, but anyway before any of the roll’s effects occur.
Mental Discipline: Always you have some resistance to the psychic damage.
Mind Link: Being a dnd 5e Kalashtar race you have a capability to speak telepathically for any type of creature that you able to see within 60 feet of you. Also you do not have to share a language with a creature for it for understanding your messages which are in the form of telepathic, even though the creature should be able to understand at least one language or else it should be telepathic itself.
As a bonus action that you’re speaking telepathically whenever it needed to a creature and also you can give that creature about the ability to speak in the telepathic form which is until you to start of your next turn. Also to use this ability, and also the creature must be within 60 feet of you and be able to see you.
Psychic Glamour: You can select one of the mentioned skills such as : Insight, Intimidation, Performance, or Persuasion. You have advantage on all ability checks you make with that skill.
Severed from Dreams: This Kalashtar can sleep, but they do not connect with the plane of dreams like the other creatures actually does. But instead of this, their minds can be draw from the memories of their otherworldly spirit during they are in sleep. Such as, you’re much enough to immune for a magical spells and also effects that needed to dream, like a dream spell, but not to the spells and also some of the effects which keep you to sleep, it is like a sleep spell.
Languages: You can read and write Common, Quori, and one other language of your choice.