Feeblemind 5E Spell In DnD

Feeblemind Level:8 (enchantment) Casting time: 1 Action Components: V, S, M* Range(area): 150 ft Attack(save): INT save Damage(effect): Psychic School: Enchantment Duration: Instantaneous The mind of a creature you must blast which you can see within range and be attempting to shatter its personality or intellect. The target must make an intelligent saving throw which takes 4d6 psychic damage. The scores of …

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AID D&D 5th Edition

Casting Time: 1 Action Level: 2nd Range&Area:30 ft Components: V, S, M Duration: 8 Hr School: Abjuration AID 5e In D&D 5e Aid spells your allies are with toughness and resolve. You can choose three creatures within the area.Your maximum hit points are increased by 5 for every eight hours or for the aid 5e spell duration. At …

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Teleport 5E Spell In DnD

Level: 5 Casting time: 1 Minute Components: V, M* Range(area): 10 feet attack(save): None Damage(effect): Teleportation school: Conjuration duration: 1 Round Teleport 5e This spell instantly takes you and upto 8 consenting creatures to a place of your choice within the range of what you can see. If you want take an object, it should be able to fit inside the 10 …

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Regenerate 5E Spell In DnD

Level: 7 Casting time: 1 Minute Components: V, S, M* Range(area): Touch Attack(save): None Damage(effect): Healing School: Transmutation Duration: 1 Hour Regenerate 5e In this spell you need to touch a creature and you should stimulate that creature’s healing capability. The creature will regain its target 4d8+15 hitpoints. At the start of each of the target turn will regain 1 hit point …

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Locate Creature 5E Spell In DnD

Level: 4 (Divination) Casting time: 1 Action Components: V, S, M* Range(area): Self attack(save): None Damage(effect): Detection school: Divination duration: 1 Hour Locate Creature 5e You must have a familiarity with the creature to describe or name a creature. To the location of the creature, you have to sence the exact direction until the distance within 1,000 feet between you and your …

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Create Undead 5E Spell In DnD

Level: 6 Casting time: 1 Minute Components: V, S, M* Range(area): 10 ft Attack(save): None Damage(effect): Control School: Necromancy Duration: Instantaneous Create Undead 5e This spell can be cast only at night. You can choose up to 3 corpses of Small or Medium humanoids which are within range. Under your control, each of the corpses becomes a ghoul. On each of your …

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Harm 5E Spell In DnD

Level: 6 (Necromancy) Casting time: 1 Action Components: V, S Range(area): 60 ft Attack(save): Con save Damage(effect): Necrotic School: Necromancy Duration: Instantaneous Harm 5e On a creature, you have to unleash a virulent disease it should be within a range that you can see. Your target must make a Constitution saving throw. It has a damage on a failed saving throw and …

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Gentle Repose 5E Spell In DnD

Level: 2 (Necromancy) Casting time: 1 Action Components: V, S, M* Range(area): Touch Attack(save): None Damage(effect): Warding School: Necromancy Duration: 10 Days Gentle Repose 5e Here you need to touch a corpse or any other remaining things. For the particular duration, the target will be protected from the decay and it cannot become undead. The spell will extend the time limit on …

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Silence 5E Spell In DnD

Level: 2 (Illusion) Casting time: 1 Action Components: V, S  Range(area): 120 ft Attack(save): None Damage(effect): Control School: Illusion Duration: Concentration, up to 10 minutes Silence 5e Any sound cannot be created within or pass through the 20-foot radius sphere which is centred on a point which you have chosen within a range for the particular duration. Any creature or any object …

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Meld into Stone 5E Spell In DnD

Level: 3 Casting time: 1 Action Components: V, S Range(area): Touch Attack(save): None Damage(effect): Movement School: Transformation Duration: 8 Hours Meld into Stone 5e Here you have to step into either a stone object or surface large enough for fully containing your body, melding yourself and all the equipment which you carry with the stone for the particular duration. By using your …

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