Phantom Steed D&D 5th Edition

Level: 3 (Illusion) Casting time: 1 Minute Components: V, S Range(area): 30 ft Attack(save): None Damage(effect): Movement School: Illusion Duration: 1 hour Phantom Steed 5e Within a range of your choice which is an unoccupied space, a large quasi-real and horselike creature will appear on the ground. Here you have to decide the creature’s appearance even though it will be equipped with …

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Secret Chest D&D 5th Edition

Level: 4 (Conjuration) Casting time: 1 Action Components: V, S, M* Range(area): Touch attack(save): None Damage(effect): Utility School: Conjuration Duration: Instantaneous Secret Chest 5e On the ethereal plane, you have to hide the chest and all its contents. The replica serves as a material component for this spell so you must touch that maniatue’s replica and its chest. 12 cubic feet of …

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Private Sanctum D&D 5th Edition

Casting time: 10 Minutes Components: V, S, M* Range(area): 120 ft Attack(save): None Damage(effect): Control School: Abjuration Duration: 24 Hours Private Sanctum 5e You must make an area which should be in a range of magically secured. The shape of the area is should like be a cube and its measurements from as small as 5 feet to as large as 100 …

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Arcane Hand D&D 5th Edition

Level: 5 Casting time: 1 Action Components: V, S, M* Range(area): 120 ft Attack(save): None Damage(effect): Bludgeoning School: Evocation Duration: 1 Minute Arcane Hand 5e You make a huge hand of shimmering, translucent force in an empty space that you can see within range. This hand moves when you give it a command. It copies the movements of your hand and lasts …

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Project Image D&D 5th Edition

Level: 7 Casting time: 1 Action Components: V, S, M* Range(area): 500 miles Attack(save): None Damage(effect): Control School: Illusion Duration: Concentration, up to 1 day Project Image 5e An illusory copy of yourself is made by you. It lasts for the duration. This copy of yours can appear anywhere within the range that you have seen before. This illusory copy of yours …

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Fire Storm D&D 5th Edition

Level: 7 (evocation) Casting time: 1 Action Components: V, S Range(area): 150 ft Attack(save): DEX save Damage(effect): Fire School: Evocation Duration: Instantaneous Fire Storm 5e You can choose a storm within a range which made up of sheets with roaring flame and it appears in a particular location which you have chosen. The area consists of 10-foot cubes this is an area …

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Contingency D&D 5th Edition

Level:6 (Evocation) Casting time: 10 Minutes Components: V, S, M* Range(area): Self Attack(save): None Damage(effect): Utility School: Evocation Duration: 10 Days Contingency 5e Here you need to choose a spell at the 5th level or lower which you can cast easily. The Contingency 5e spell should have the casting time 1 action, and also that can do target you. The contingent spell …

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Daylight D&D 5th Edition

Level: 3 (Evocation) Casting time: 1 Action Components: V, S Range(area): 60 ft Attack(save): None Damage(effect): Control School: Evocation Duration: 1 Hour Daylight 5e Within a range, you have a 60-foot radius sphere of light spreads which is out from your point. Actually, the sphere is a bright light but after additional 60 feet, it sheds dim light. On an object you …

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Arcane Sword D&D 5th Edition

Level: 7 (Evocation) Casting time: 1 Action Components: V, S, M* Range(area): 60 feet Attack(save):  Damage(effect): School: Evocation Duration: Concentration, up to 1 minute Arcane Sword 5e A sword which can hover within the range you must create this and it will last for the specified duration. Within 5 feet of the sword, you must make an attack against the target …

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Conjure Woodland Beings D&D 5th Edition

Level: 4 (Conjuration) Casting time: 1 Action Components: V, S, M Range(area): 60 feet Attack(save): None Damage(effect): Summoning School: Conjuration Duration: Concentration up to 1 Hour Conjure Woodland Beings 5e Here you need to summon some fey creatures that should appear in an unoccupied space and you must able to see them within a range. In the below list you can see them …

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