Commune with Nature D&D 5th Edition

Level: 5 (Divination) Casting time: 1 Minute Components: V, S Range(area): Self attack(save): None Damage(effect): Environment school: Divination duration: Instantaneous Commune With Nature 5e Here you have to maintain a close relationship with nature and also try to gain the knowledge from the surrounding territory. The Commune With Nature 5e spell will you give you knowledge of the land which has the …

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Demiplane D&D 5th Edition

Level: 8 (Conjuration) Casting time: 1 Action Components: S Range(area): 60 ft Attack(save): None Damage(effect): Utility School: Conjuration Duration: 1 Hour Demiplane 5e On a flat solid surface, you have to create a shadowy door where you can see with range. The shadowy door must be large as enough as possible for allowing the medium creatures to pass through unhindered. When you …

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Faithful Hound D&D 5th Edition

Level: 4 (Conjuration) Casting time: 1 Action Components: V, S, M* Range(area): 30 feet Attack(save): Melee Damage(effect): Piercing School: Conjuration Duration: 8 Hours Faithful Hound 5e In this spell, you have to conjure a phantom watchdog in an unoccupied space where you can see within range and where it will remain for the duration up to you would dismiss it as an …

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Wall of Thorns D&D 5th Edition

Level: 6 (Conjuration) Casting time: 1 Action Components: V, S, M* Range(area): 120 ft attack(save): DEX save Damage(effect): Piercing school: Conjuration duration: Concentration, up to 10 minutes Wall of Thorns 5e In this spell you have to create a wall which must be pliable, tough, tangled brush bristling with needle-sharp thorns. That wall must appear within a range and lasts for the …

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Glibness D&D 5th Edition

Level: 8 Casting time: 1 Action Components: V Range(area): Self Attack(save): None Damage(effect): Social School: Transmutation Duration: 1 Hour Glibness 5e Until the Glibness 5e spell will end whenever you make a charisma check then you can replace the number roll with a 15. In extra, no matter what you say the magic that you have determined if you are telling …

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Hallucinatory Terrain D&D 5th Edition

Level: 4 Casting time: 10 Minutes Components: V, S, M* Range(area): 300 ft Attack(save): None Damage(effect): Control School: Illusion Duration: 24 Hours Hallucinatory Terrain In a 150 foot cube, you have to make a natural terrain and that should be in a range look, sound and also smell like some other sort such as natural terrain. Sometimes, open fields and open roads …

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Antilife Shell D&D 5th Edition

Level: 5 Casting time: 1 Action Components: V, S Range(area): Self (10 ft – radius) Attack(save): None Damage(effect): Control School: Abjuration Duration: Concentration up to 1 hour Antilife Shell 5e Here you the player have a shimmering barrier. It extends out from you in the radius of 10 foot and comes with you. The remaining …

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Dream Spell D&D 5th Edition

Level: 5 Casting time: 1 Minute Components: V, S, M* Range(area):  Self Attack(save): WIS save Damage(effect): Communication School: Illusion Duration: 8 Hours Dream 5e This spell will shape a creature dreams. As the target of this spell, you have to choose one creature which is well known to you. As you, the target should be on the same plane of existence. …

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Antipathy Sympathy D&D 5th Edition

Level:8th Casting time: 1 hour Components: V, S, M Range(area): 60 feet School: Enchantment Duration: 10 days Antipathy Sympathy 5e You can attract or repel any creature of your choice with 5e Antipathy Sympathy 5e spell. You focus on your target which is within the range of the spell, it can be a big or …

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Stone Shape Spell D&D 5th Edition

Level: 4 (Transmutation) Casting time: 1 Action Components: V, S, M* Range(area): Touch  Attack(save): None Damage(effect): Control School: Transmutation Duration: Instantaneous Stone Shape 5e Here you need to touch a stone object for making it into any shape which is highly suitable for your purpose. That stone object should be the smaller size or medium size or it might be a …

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