Berserker Monster D&D 5e (5th Edition)

Hailing from the uncivilized lands and also the unpredictable berserkers do come together in the war parties and also seek conflict somewhere they able to find it. Traits Reckless: Actually, at its starting turn the berserker can be gain an advantage on all of the melee weapon attack roll at the time of that specific turn. …

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Guardian Naga Monster D&D 5E (5th Edition)

Traits Rejuvenation: Suppose, if this will die, the naga can return to its life within 1d6 days and then it regains all of its hit points. Only one wish spell able to prevent this trait from its functioning. Spellcasting: Of course this Guardian Naga Monster was a 11th-level spellcaster. Its spellcasting ability is the wisdom …

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Dust Mephit Monster D&D 5E (5th Edition)

Traits Death Burst: Whenever the mephit dies, then it do explodes in the burst of dust. Each and every creature within 5ft. of it must then succeed on the DC10 Constitution saving throw or else be blinded for a minute. Actually, a blinded creature can easily repeat the saving the throw on each and every …

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Ancient Copper Dragon Monster D&D 5e (5th Edition)

Traits Legendary Resistance(3/Day): When the ancient copper dragon comes to a spot where it has to make a saving throw but then fails the saving throw instead, then with the help of this trait, the dragon can change the outcome and succeed the saving throw. Actions Multiattack: The ancient copper dragon is able to use …

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Deer Monster D&D 5e (5th Edition)

Actions Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. Deer 5e Monsters Attributes AC 13 Alignment Unaligned CHA 5 CON 11 Challenge Rating 0 DEX 16 HP 4 (1d8) INT 2 Passive Perception 12 Roll 0 Bite 1d20 + 2 1d4 STR 11 Size Medium Speed …

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Baboon Monster D&D 5e (5th Edition)

Traits Pack Tactics: Actually, the baboon has an advantage on an attack roll against the creature whenever if at least one of these baboon’s allies within the 5ft. of the creature and also the ally isn’t incapacitated. Actions Bite: Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 – 1) …

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Giant Lizard Monster D&D 5E (5th Edition)

Mostly the giant lizard monster can either be ridden or can be used as a draft animal. Lizardfolk also can keep them like pets, and also subterranean giant the lizards are used like mounts and also pack animal by drow, Duergar, and even others. Actions Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., …

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Archmage Monster D&D 5e (5th Edition)

Overview Of Archmage Monster 5e Actually, all the Archmage Monsters are very powerful and usually quite old spellcasters dedicated to the study of the arcane arts. The Benevolent ones counsel kings and also queens whenever the evil one rules like the tyrants and also pursue lichdom. Like those who’re neither be good nor be the …

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Stone Golem Monster DnD 5E (5th Edition)

Traits Immutable Form: The golem has an immune to the any type of spell or else the effect which would be alter to its form. Magic Resistance: This stone golem has an advantage on the saving throws which is against to the spells and also the other magical effects. Magic Weapons: The golem’s can make …

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Magma Mephit Monster DnD 5E (5th Edition)

Traits Death Burst: Whenever the mephit dies, it will explodes in the heavy burst of lava. Each and every creature those are within 5 ft. of it should make a DC11 dexterity saving throw and also taking 7 (2d6) fire damage on a specific failed save, or else half as much damage on a successful …

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