Lizardfolk

With their scaly skin and their reptile-like body, Lizardfolk have more in the common with iguanas or dragons than they do with humanoid races. Lizardfolk possess an alien and almost inscrutable mindset; their desires and thoughts being driven more by basic fundamentals of life than the complex thoughts and desires of warm-blooded creatures. Their dismal …

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Clone D&D 5th Edition

Level: 8 (Necromancy) Casting time: 1 Hour Components: V, S, M* Range(area): Touch Attack(save): None Damage(effect): Utility School: Necromancy Duration: Instantaneous Clone 5e Against the death, this spell will grow an inert duplicate of a living creature as a safeguard. After 120 days it will become mature when this clone forms inside of the sealed vessel and then grows to full size …

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Creation D&D 5th Edition

Level: 5 (Illusion) Casting time: 1 Minute Components: V, S, M* Range(area): 30 ft Attack(save): None Damage(effect): Creation School: Illusion Duration: Special Creation To create a non-living object of vegetable matter which is within range, you have to pull wisps of the shadow material which is from the shadowfell. Like soft goods, rope, wood or it might be something similar to this. …

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Freezing Sphere D&D 5th Edition

Level: 6 Casting time: 1 Action Components: V, S, M* Range(area): 300 ft Attack(save): CON save Damage(effect): Cold School: Evocation Duration: Instantaneous Freezing Sphere 5e A globe streaks from your fingertip which is frigid and of cold energy, to a point of your choice that is within your range. There it shatters in a 60-foot radius sphere. Every creature that is within …

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Reverse Gravity D&D 5th Edition

Level: 7 Casting time: 1 Action Components: V, S, M* Range(area): 100 ft Attack(save): DEX save Damage(effect): Control School: Transmutation Duration: Concentration, up to 1 minute Reverse Gravity 5e Within a 50 foot radius this spell will reverse the gravity and 100 foot high cylinder centered on a specific point within a range. In this spell all the creatures and objects which …

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Conditions Of D&D 5th Edition

Dungeons and Dragons is a pen and paper based role-playing game. Its new version that is D&D 5th Edition has just launched. The game has various rules and regulations that you should know to play the game. On this page we have described some important 5e conditions that should be remember while playing the game. …

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Planar Ally D&D 5th Edition

Level: 6 Casting time: 10 Minutes Components: V, S Range(area): 60 ft attack(save): None Damage(effect): Summoning school: Conjuration duration: Instantaneous Planar Ally 5e Here the all information about Planar Ally 5e, a spell from Dungeons and Dragons.You call upon an extraterrestrial entity for help. This being must be known to you no matter it’s origin. That entity sends a celestial, an elemental, …

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Wall of Stone D&D 5th Edition

Level: 5 (Evocation) Casting time: 1 Action Components: V, S, M* Range(area):  120 ft Attack(save): None Damage(effect): Control School: Evocation Duration: Concentration, up to 10 minutes Wall of Stone 5e Within a range, a nonmagical wall with solid stone will spring into existence at a specific point. The wall was designed with 6 inches thick and it was composed of 10-foot …

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Wall of Ice D&D 5th Edition

Level: 6 (Evocation) Casting time: 1 Action Components: V, S, M* Range(area): 120 ft Attack(save): DEX save Damage(effect): Cold School: Evocation Duration: Concentration, up to 10 minutes Wall of Ice 5e On a solid surface and within a range you have to create a wall of ice. You can form that wall into a hemispherical dome or you can form the sphere …

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Tiny Hut D&D 5th Edition

Level: 3 (Evocation) Casting time: 1 Minute Components: V, S, M* Range(area):  Self (10-foot radius hemisphere) Attack(save): None Damage(effect): Utility School: Evocation Duration: 8 Hours Tiny Hut 5e A 10-foot radius which is immobile and dome of force will spring into existence above and around you and it will remain stationary for the duration. If you leave its area then the …

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